Course detail

Computer Modelling and Visualisation II

FSI-YPV Acad. year: 2024/2025 Summer semester

Learning outcomes of the course unit

Prerequisites

Planned learning activities and teaching methods

Assesment methods and criteria linked to learning outcomes

Language of instruction

Czech

Aims

The graduates will be able to polygonal model in Autodesk 3ds Max. Adoption the basics of modeling in Autodesk 3ds Max, students will acquire the ability to create own designs without any limitation directly on the computer. Acquainted with the possibilities that polygonal modeling offers, with the creation of complex models and modeling according to real artwork or model.

The student acquires:
- Knowledge at the domain of 2D and 3D graphic.
- Knowledge to polygonal modeling.
- The ability to prepare model for 3d printer.
- The ability to create own design in 3d software or create 3d digital model from existing real model.

Specification of controlled education, way of implementation and compensation for absences

The study programmes with the given course

Programme B-PDS-P: Industrial Design, Bachelor's
branch ---: no specialisation, 3 credits, compulsory

Programme C-AKR-P: , Lifelong learning
branch CLS: , 3 credits, elective

Type of course unit

 

Computer-assisted exercise

39 hours, compulsory

Syllabus

– Autodesk 3ds Max – introduction to the environment of Autodesk 3DS Max, philosophy of work, creating a new project, layout of the main tools, files and objects.
- Autodesk 3ds Max – creating a hierarchy of objects, modeling primitives, polygonal modeling method, Mesh Smooth transformation.
- Autodesk 3ds Max – creating scene, set up environment, lights, cameras, working with materials, basic mapping.
- Autodesk 3ds Max – modeling basics, rules of subdivision surfaces, creating simple objects using subdivision surfaces.
- Autodesk 3DS Max – increase the knowledge of subdivision surfaces modeling tools.
- Autodesk 3DS Max – preparation for modeling according sketch, preparation scene, creating blue prints.
- Autodesk 3DS Max – modeling by sketches using subdivision surfaces and finishing the model.
- Autodesk 3DS Max – preparation for own design modeling.
- Autodesk 3DS Max – working on project, extend possibilities of editing tools.
- Autodesk 3DS Max – modeling own project, use of OpenSubdiv modifiers.
- Autodesk 3DS Max – work on the final project – modeling detail and using digital sculpting tools.
- Autodesk 3DS Max – familiarity with the export for 3D printing, rules and settings.
- Autodesk 3DS Max – completion of the final project and its preparation for 3D printing.