Detail publikace

Využití doplněné reality pro zrychlení prototypování

ŠŤASTNÝ, J. PROCHÁZKA, D.

Český název

Využití doplněné reality pro zrychlení prototypování

Anglický název

Augmented reality usage for prototyping speed up

Typ

článek v časopise - ostatní, Jost

Jazyk

en

Originální abstrakt

The integral part of production process in many companies is prototyping. Although, these compa- nies commonly have high quality visualization tools (large screen projections, virtual reality), proto- typing was never abandoned. There is a number of reasons. The most important is the possibility of model observation from any angle without any physical constraints and its haptic feedback. The in- teractivity of model adjustments is important as well. The direct work with the model allows the de- signers to focus on the creative process more than work with a computer. There is still a problem with a difficult adjustability of the model. More significant changes demand completely new prototype or at least longer time for its realization.

Český abstrakt

The integral part of production process in many companies is prototyping. Although, these compa- nies commonly have high quality visualization tools (large screen projections, virtual reality), proto- typing was never abandoned. There is a number of reasons. The most important is the possibility of model observation from any angle without any physical constraints and its haptic feedback. The in- teractivity of model adjustments is important as well. The direct work with the model allows the de- signers to focus on the creative process more than work with a computer. There is still a problem with a difficult adjustability of the model. More significant changes demand completely new prototype or at least longer time for its realization.

Anglický abstrakt

The integral part of production process in many companies is prototyping. Although, these compa- nies commonly have high quality visualization tools (large screen projections, virtual reality), proto- typing was never abandoned. There is a number of reasons. The most important is the possibility of model observation from any angle without any physical constraints and its haptic feedback. The in- teractivity of model adjustments is important as well. The direct work with the model allows the de- signers to focus on the creative process more than work with a computer. There is still a problem with a difficult adjustability of the model. More significant changes demand completely new prototype or at least longer time for its realization.

Klíčová slova česky

doplněná realita, prototypování

Klíčová slova anglicky

augmented reality, pose estimation

Rok RIV

2011

Vydáno

01.01.2011

ISSN

1211-8516

Ročník

2011

Číslo

2

Strany od–do

353–360

Počet stran

8

BIBTEX


@article{BUT74806,
  author="Jiří {Šťastný} and David {Procházka},
  title="Augmented reality usage for prototyping speed up",
  year="2011",
  volume="2011",
  number="2",
  month="January",
  pages="353--360",
  issn="1211-8516"
}